hey, i'm jose

i'm a senior at CU Boulder studying computer science with a minor in creative technology & design. i lead the software team for the CU Rover Team, build games, tools & toys on the side, and have run social media for my family's business since 2016.

ui/ux is my strong suit. i have an eye for layout, type, and finer details that make an interface feel right, and this site is where i show that off.

outside of code i play electric guitar and bass, make music in Ableton, and make 2d and 3d art, including 3d modeling in Blender.

experience

  • software team lead · CU Rover Team

    may 2025 – present

    leading autonomous navigation and perception for URC 2026 & 2027 in Python and ROS, and running sprints and code reviews for a team of 6.

  • junior data analyst · EB DevTech

    may 2024 – may 2026

    wrote NumPy scripts to parse POS data and automated weekly reporting, saving 15+ hours of manual entry a week.

  • social media manager · LA VECINDAD

    nov 2016 – present

    grew the brand to 200k+ followers across Instagram, Facebook & TikTok and kept a 4.8-star rating across 10,000+ Google reviews.

projects

  • 3d physics game · Godot

    jan 2022 – present

    full-body weapon system on Jolt physics with simulated ballistics, plus a vehicle-entry system that lets you walk around inside a moving car.

  • bigfum.dev

    may 2026 – present

    this site: designed and built from scratch with Astro and Three.js, deployed on Cloudflare, 99/100 on Lighthouse.

skills

  • design

    ui/ux, layout & typography, 2d art, 3d art, 3d modeling

  • languages

    Python, C++, Java, C, SQL, GDScript, HTML/CSS, JavaScript, TypeScript

  • software & tools

    ROS, Godot, Astro, OpenGL, Three.js, Docker, REST APIs, Cloudflare, Git/GitHub, Linux/Unix, Blender

  • music

    electric guitar, bass, Ableton Live, FL Studio

  • games

    game dev in Godot, physics & gameplay systems